Resources

It's become clear to both me and Danny recently that the usage patterns of Foundry GMs are significantly different. This is a short article that explains a little bit about the way Foundry hosting works and why some (a minority, < 5%) users have problems with Worldmill hosting and other…

Wired For Sound (and Vision)

I know a lot of people want to use Foundry's built in support for A/V. I also know a lot of people struggle to make it work. I'm not going to go into the reasons why it's perhaps complex to use, that would be a fairly technical post, but…

Flexible Foundry Hosting

There's no getting away from it: hosting stateful applications is complicated. Different Foundry hosting providers solve this problem in different ways. I don't think it's appropriate for me to comment on other approaches, so I won't, but I'll give you some insight into how we do things at Worldmill. I'll…

Media Space Minimisation

Media is a blessing and a curse. The pictures are nice, so are the sounds, but the space they take up can be annoying. In general, you don't need to conserve space in your mills, 10Gi or 20 Gi is likely to be enough to keep most people happy. However,…

Worldmill Stack

We use many components to deliver Worldmill. Standing on the shoulders of giants and all that. Even writing it down, I'm a little bit surprised at how many things we are actually using to provide this service. Major Components Component Description kubernetes deployment, scaling and management of containerized applications helm…